Reference
I used the action editor to create an action by key-framing the bones at different positions. This action then could be re-used at any point in the NLA editor where it can easily be scaled, repeated or moved in the timeline. In this case I just needed to repeat the action several times. It's going pretty well so far and I have the basic animation looking ok.
The legs move extremely quickly but this is how they are supposed to look when referring to the original footage.
I then tweaked the animation just to get that extra level of realism. One way of doing this is to animate slight offsets with lots of bones so this is what I have tried to do.
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