Now that the head is complete and the basic body is there, the next step is going to be adding Chun Li's clothes to the mesh. This will be achieved by editing the mesh itself in edit mode to add items such as the boots and generally adding detail where clothes meet the skin. I wont't attempt to add the clothes with as much detail as they could have but hopefully just enough so it is clear who the character is.
Here is a screenshot displaying the clothes I will be trying to replicate:

With more time I would love to texture the character as well but for this project, I will leave the whole model the default grey as there is not sufficient time.
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